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11:I{"id":7565,"chunks":["779:static/chunks/aa5c7685-7a8fe3c4e795d448.js","505:static/chunks/f38403a7-204ef17e396d8d95.js","582:static/chunks/582-d25643566e1ef38e.js","799:static/chunks/799-0eef555fb57065cb.js","349:static/chunks/349-4cfe55e8d91aeb89.js","105:static/chunks/105-182d955b68b1b055.js","222:static/chunks/app/(main)/careers/page-5ce055c78433f18a.js"],"name":"JobBoard","async":false} 12:T173a,<p><span style="font-weight: 400;">Azra Games is recapturing the childhood thrill of storytelling with your entire toy box for modern AAA gaming. We are dedicated to one genre, role-playing games, and led by veteran designer Mark Otero (Zero-to-one director of Star Wars: Galaxy of Heroes, EA’s most successful mobile game of all time, with $1.5B lifetime revenue). Azra has assembled an expert team with decades of experience building blockbuster games. Our debut release, Legions &amp; Legends, will be Mark’s ninth RPG. And his best. Azra Games believes in harnessing the power of technology, with a focus on generative AI, to radically disrupt &amp; transform game development.<br><br></span><span style="font-weight: 400;"><strong>Job Summary:&nbsp;</strong><br><br>We are in search of a Lead Systems Designer to spearhead the development of game mechanics that create engaging gameplay experiences. In this role, you will not only design but also lead a team of systems designers to translate game concepts into intricate models of scoring, difficulty, and economy. Your focus will be on crafting balanced and intuitive systems such as combat, class design, building systems, AI, scoring rules, and community features. You will also be responsible for analyzing live data and player feedback to fine-tune the gaming experience. If you have a strong background in systems design and team leadership, we invite you to apply.<br></span></p> <p><strong>Responsibilities:</strong></p> <ul> <li>Act as a lead across multiple systems, ensuring that the intended player behaviors are driven by the numbers in our game systems</li> <li>Translate game concepts into complex models of progression, difficulty, and economy.</li> <li>Lead the creation of various game systems, including but not limited to combat systems, class design, building systems, AI, and community features.</li> <li>Review game metrics and adjust economy models to optimize the player experience.</li> <li>Collaborate with and advise pipeline teams throughout the development lifecycle to shape new features and systems designs.</li> <li>Analyze, validate, and incorporate live data and player feedback into system adjustments.</li> <li>Set daily work assignments and lead the team toward achieving short-term objectives.</li> <li>Interact with subordinates, peers, managers, and vendors to resolve routine issues and interpret data.</li> </ul> <p><strong>Requirements:</strong></p> <ul> <li style="font-weight: 400;"><span style="font-weight: 400;">Experience with economy models, progression systems, hero classes, skills and ability systems in RPGs and their implementation</span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Two or more shipped action RPG games</span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Experience in the unity game engine and scripting languages</span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Strong analytical and problem-solving skills, as well as attention to detail</span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Excellent communication and collaboration skills, as well as the ability to give and receive constructive feedback</span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Self-starter willing to find solutions and ask questions when needed<br></span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Ideally based locally to the Sacramento area. We are open to Hybrid and Remote candidates with the expectation of coming to the office based on needs. Cadence will be agreed upon with the Hiring Manager.</span></li> </ul> <h4>The perks of working at Azra:</h4> <ul> <li>Competitive salary &amp; equity&nbsp;</li> <li>Platinum healthcare plan for you and your family 💯 paid for by Azra Games. Including health, vision, and dental!</li> <li>Parental leave</li> <li>Unlimited paid time off</li> <li>Work that fits your lifestyle – Work from our studio office in Sacramento, CA, and/or hybrid, and anything in between.</li> <li>Occasional catered lunches and dinners</li> <li>Office social events including happy hours, parties, and community service projects.</li> <li>A generous technology budget to provide the best gear you need to be your most productive and happy self.</li> <li>A packed snack room and loaded fridge</li> <li>Dedicated Game Room for "Market Research" 😏</li> <li>An authentic office environment where you get to be YOU</li> </ul> <p>Azra Games is an equal opportunity employer and considers qualified applicants for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, or other applicable legally protected characteristics. Azra Games is an inclusive workplace where everyone is welcome and employee differences are celebrated.</p> <p><span style="font-weight: 400;">Base Salary Range: $124,66.00 - $195,716.00. The final salary offered for this position may take into account a number of factors including, but not limited to, location, skills, education, and experience.</span></p>13:T156e,<p>&nbsp;</p> <p><strong>LEAD TECH ARTIST</strong></p> <p>Azra Games is recapturing the childhood thrill of storytelling with your entire toy box for modern AAA gaming. We are dedicated to one genre, role-playing games, and led by veteran designer Mark Otero (Zero-to-one director of Star Wars: Galaxy of Heroes, EA’s most successful mobile game of all time, with $1.5B lifetime revenue). Azra has assembled an expert team with decades of experience building blockbuster games. Our debut release, Code named ‘Project:Legends’, will be Mark’s ninth RPG. And his best. Azra Games believes in harnessing the power of technology, with a focus on generative AI, to radically disrupt &amp; transform game development.</p> <p><br><strong>Description:&nbsp;</strong></p> <p><strong><br></strong>Azra Games is looking for a Lead Technical Artist specializing in asset optimization to join us in crafting a AAA collectibles &amp; combat open world RPG based on an original IP, built in the Unity Game engine.</p> <p>As a Lead Technical Artist, your goal is to push the visual quality and performance of our AAA game. This is accomplished by enabling artists achieve their best possible results in the Unity Engine. We are looking for expertise in performance monitoring, optimization, and shader creation. You will also be responsible for providing support, problem solving and creating innovative solutions.</p> <p><em>Responsibilities:</em></p> <ul> <li>Work closely with artists and engineers to pinpoint and fix game performance and memory usage issues.</li> <li>Brainstorm, R&amp;D, and help implement multiple project pipelines and toolsets.</li> <li>Diagnose problems related to asset and level creation and support the art and design teams with:</li> <ul> <li>Lighting systems</li> <li>Shaders</li> <li>Art assets</li> <li>Visual scripting</li> </ul> <li>Evaluate and improve game textures for PBR correctness.</li> <li>Build and maintain node-based shaders in Unity.</li> <li>Support in content creation when needed.</li> <li>Ideally able to work locally in the Sacramento area, or at least on the West Coast of the United States</li> </ul> <p><em>Requirements:</em></p> <ul> <li>Solid experience with what it takes to deliver high-quality visuals while following memory and performance targets.</li> <li>Experience profiling performance and memory within game engines.</li> <li>Solid knowledge of current and next-gen art techniques, and fundamental art principles.</li> <li>Solid experience with physically based rendering.</li> <li>Extensive previous game engine experience (Unity)</li> <li>Self-motivated, structured, proactive, and detail oriented.</li> <li>Relentless drive to find solutions.</li> <li>Ideally based locally in the Sacramento area. We are open to Hybrid and Remote candidates with the expectation of coming to the office based on needs. Cadence will be agreed upon with the Hiring Manager.</li> </ul> <p><strong>Pluses:</strong></p> <ul> <li>Knowledge and experience with common scripting languages like Python and C#.</li> <li>Experience with Unreal Blueprints or similar visual scripting tool</li> <li>Experience writing shaders in HLSL and Unity’s Shader Graph</li> <li>Experience with procedural content creation software like Houdini and Substance Suite</li> </ul> <p><em>The perks of working at Azra:</em></p> <ul> <li>Competitive salary &amp; equity&nbsp;</li> <li>Platinum healthcare plan for you and your family 💯 paid for by Azra Games. Including health, vision, and dental!</li> <li>Parental leave</li> <li>Unlimited paid time off</li> <li>Work that fits your lifestyle – Work from our studio office in Sacramento, CA, hybrid, or fully remote.</li> <li>Occasional catered lunches and dinners</li> <li>Office social events including happy hours, parties, and community service projects.</li> <li>A generous technology budget to provide the best gear you need to be your most productive and happy self.</li> <li>A packed snack room and loaded fridge</li> <li>Dedicated Game Room for "Market Research" 😏</li> <li>An authentic office environment where you get to be YOU</li> </ul> <p>Azra Games is an equal opportunity employer and considers qualified applicants for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, or other applicable legally protected characteristics. Azra Games is an inclusive workplace where everyone is welcome and employee differences are celebrated.</p> <p>Base Salary Range: $127,000 - $190,500 USD. The final salary offered for this position may take into account a number of factors including, but not limited to, location, skills, education, and experience.</p> <p>&nbsp;</p>14:T13b6,<div><br><br> <div>Senior 3D Creature Artist</div> <br> <div>Azra Games is recapturing the childhood thrill of storytelling with your entire toy box for modern AAA gaming. We are dedicated to one genre, role-playing games, and led by veteran designer Mark Otero (Zero-to-one director of Star Wars: Galaxy of Heroes, EA’s most successful mobile game of all time, with $1.5B lifetime revenue). Azra has assembled an expert team with decades of experience building blockbuster games. Our debut release, code named ‘Project: Legends,’ will be Mark’s ninth RPG. And his best. Azra Games believes in harnessing the power of technology, with a focus on generative AI, to radically disrupt &amp; transform game development.</div> <br> <div>Job Summary:</div> <br> <div>Azra Games is seeking a Senior 3D Creature Artist to join our team. The ideal candidate will be responsible for creating visually stunning Creatures that closely capture the “look” and artistic direction of our game. You will work closely with the Art Director, Game Designers, and Concept Artists to create appealing, beautiful and engaging Creatures that our Players will love to collect!</div> <br> <div>Responsibilities:</div> <div>Create high-quality, detailed Creature models from concept art, reference materials, and design specifications</div> <div>Work with the Art Director and Game Designers to develop the artistic direction for game Creatures</div> <div>Optimize Creature models for performance and functionality in-game, ensuring compatibility with various platforms and devices beginning with Mobile</div> <div>Collaborate with Creature Designers and Animators to develop Creature concepts and refine Creature designs</div> <div>Mentor and provide guidance to junior Modelers, helping them develop their skills and grow as Artists</div> <div>Stay current with industry trends and best practices in Creature modeling, animation, and rigging techniques</div> <div>Work closely with other departments, including animation, rigging, and technical art, to ensure seamless integration of Creature models into the game engine</div> <div>Iterate on Creature models based on feedback from Art Directors and other stakeholders, ensuring alignment with project goals and artistic vision</div> <div>Stay up-to-date with the latest industry trends and techniques</div> <div>Requirements:</div> <div>Impressive portfolio demonstrating high quality 3D Creature Modeling, sculpture, and Texture Creation with good use of UV space optimized for Mobile Games</div> <div>Proficiency in industry-standard 3D modeling software such as Maya, 3dsMax, and/or Blender</div> <div>Proficiency in texture painting software (e.g. Maya, 3Ds Max, Z-Brush, Substance Painter/Designer)</div> <div>Experience with mobile game development</div> <div>Strong understanding of anatomy, form, shape, and silhouette, with the ability to create realistic and stylized Creature models</div> <div>Experience with game engines such as Unity or Unreal Engine</div> <div>Experience with basic Creature rigging and skinning is a plus</div> <div>Excellent communication and collaboration skills</div> <div>Strong attention to detail and ability to work under tight deadlines</div> <div>Ideally based locally in the Sacramento area. We are open to Hybrid and Remote candidates with the expectation of coming to the office based on needs. Cadence will be agreed upon with the Hiring Manager.</div> <div>The perks of working at Azra:</div> <div>Competitive salary &amp; equity</div> <div>Platinum healthcare plan for you and your family&nbsp;&nbsp;paid for by Azra Games. Including health, vision, and dental!</div> <div>Parental leave</div> <div>Unlimited paid time off</div> <div>Work that fits your lifestyle – Work from our studio office in Sacramento, CA, and/or hybrid, and anything in between.</div> <div>Occasional catered lunches and dinners</div> <div>Office social events including happy hours, parties, and community service projects.</div> <div>A generous technology budget to provide the best gear you need to be your most productive and happy self.</div> <div>A packed snack room and loaded fridge</div> <div>Dedicated Game Room for "Market Research"&nbsp;</div> <div>An authentic office environment where you get to be YOU</div> <br> <div>Base Salary Range: $106,000-$159,000. The final salary offered for this position may take into account a number of factors including, but not limited to, location, skills, education, and experience.</div> </div>15:T141d,<div class="styles--2BkR3" data-ui="job-description"> <p><span style="font-weight: 400;">Azra Games is looking for a Senior Animator that is passionate about bringing a wide range of characters to life through high-quality, believable, and appealing movement and performances, with a strong focus on gameplay animation. Join us in our drive to push quality to the next level for a AAA collectibles &amp; combat open world RPG based on an original IP, built in the Unity game engine.</span></p> <p><strong>Responsibilities:</strong></p> <ul> <li style="font-weight: 400;"><span style="font-weight: 400;">Contributes to defining the style and bar for animation on the project through the delivery of high quality animation (both keyframed and mocap based) that serves as a foundation, guide, and inspiration for other animators contributing to the project</span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Proactively and effectively collaborates with discipline partners, such as Design, Tech Art, Characters and Engineering, to define and help ensure delivery of the animation direction on the project while being efficient, technically sound - and, most importantly, fun to watch and play!</span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Works closely, and communicates effectively with, the Animation Director and Production Teams to identify animation assets needed for characters and assets</span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Maintains a solid understanding of tools, and continues to help in the development of the animation pipeline through direct feedback and partnership with the Tech Art and Engineering teams</span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Works with Animation Director, Tech Animation, and Engineering to prototype animation systems, state machines, and blend trees</span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Provides support and guidance to other animators on the project, internal and external</span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Actively stays engaged with the latest animation tools, technologies, and techniques to help shape the animation pipelines</span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Participate in playtesting and providing "hands on" animation feedback as the project progresses</span></li> </ul> <p><strong>Qualifications:</strong></p> <ul> <li style="font-weight: 400;"><span style="font-weight: 400;">6+ years' experience in the games industry as an artist, or equivalent work in a related field, with at least one title shipped as a Senior Animator</span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Experience with game animation implementation into engine, preferably Unity</span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Self-motivated, strong work ethic, and able to work independently</span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Excellent communication and collaboration skills to work and inspire in a team environment</span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Creativity in problem-solving and the ability to think outside of the established solutions</span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Strong technical problem solving skills</span></li> <li style="font-weight: 400;"><span style="font-weight: 400;">Expert skills in discipline related software - Maya, Photoshop, etc.</span></li> </ul> </div> <div class="styles--21mG1" data-ui="job-benefits"> <div> <p>Azra Games is an equal opportunity employer and considers qualified applicants for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, or other applicable legally protected characteristics. Azra Games is an inclusive workplace where everyone is welcome and employee differences are celebrated.</p> <p>Base Salary Range: $190,130 - $137,901. The final salary offered for this position may take into account a number of factors including, but not limited to, location, skills, education, and experience.</p> </div> </div>16:T16b7,<p>Azra Games is recapturing the childhood thrill of storytelling with your entire toy box for modern AAA gaming. We are dedicated to one genre, role-playing games, and led by veteran designer Mark Otero (Zero-to-one director of Star Wars: Galaxy of Heroes, EA’s most successful mobile game of all time, with $1.5B lifetime revenue). Azra has assembled an expert team with decades of experience building blockbuster games. Our debut release, Legions &amp; Legends, will be Mark’s ninth RPG. And his best. Azra Games believes in harnessing the power of technology, with a focus on generative AI, to radically disrupt &amp; transform game development.</p> <p><strong>Job Summary:</strong><strong><br></strong><strong><br></strong>As a Senior Environment Artist, you will be responsible for creating high-quality, visually stunning environments for our video game projects. Working closely with the art director, Environment lead, game designers, and other artists, you will create visually appealing and immersive game environments that align with the artistic direction of the project. Your role will involve creating 3D models, textures, lighting, and other visual elements to bring the game environment to life. The ideal candidate is a well organized leader with a strong, hands-on background and proactive, self-starting attitude.</p> <p><strong>Responsibilities:</strong></p> <ul> <li>Generate visually striking and immersive game environments in line with the project's artistic direction.</li> <li>Collaborate with art directors and other team members to understand and implement the overall vision for the game.</li> <li>Create high-quality 3D models of environmental assets, including landscapes, architecture, props, and other elements.</li> <li>Ensure models adhere to technical specifications and requirements while maintaining visual fidelity.</li> <li>Develop and apply textures to 3D models, considering factors like detail, realism, and optimization for performance.</li> <li>Ensure consistency in the visual style and quality of textures across the game environment.</li> <li>Set up lighting schemes to enhance the atmosphere and mood of the game environment.</li> <li>Collaborate with the lighting team to achieve desired visual effects and maintain consistency.</li> <li>Optimize 3D assets and textures to meet performance targets without sacrificing visual quality.</li> <li>Work closely with technical artists to implement efficient rendering techniques.</li> <li>Collaborate with cross-functional teams, including game designers, level designers, animators, and other artists.</li> <li>Integrate environment assets seamlessly into the game, considering gameplay and narrative requirements.</li> <li>Actively participate in art reviews and critiques, providing constructive feedback to improve the overall quality of the game environment.</li> <li>Iterate on designs based on feedback from team members and stakeholders.</li> <li>Create and maintain documentation for art assets, including style guides, technical specifications, and best practices.</li> <li>Keep abreast of industry trends, tools, and technologies related to environment art.</li> </ul> <p><strong>Requirements:</strong></p> <ul> <li>Typically 6 to 8+years of 3D Art experience in the games industry.</li> <li>Has a passion for 3D environment art, set dressing, lighting, and texturing.</li> <li>Experience with Project Management tools (Jira, Confluence or Notion).</li> <li>Experience with Source Control software (Perforce).</li> <li>Expert technical experience working with Art tools and pipelines. (i.e. Maya, ZBrush, Speed Tree, Substance Sampler/Designer, World Machine/Gaea and Photoshop).</li> <li>An effective communicator in both verbal and written forms.</li> </ul> <p><strong>Nice To Haves:</strong></p> <ul> <li>Has shipped at least one AAA title as a Lead Environment Artist.</li> <li>Has been through multiple AAA development cycles.</li> <li>Experience leading internal and external teams.<br><br></li> </ul> <p><strong>The perks of working at Azra:</strong></p> <ul> <li>Competitive salary &amp; equity</li> <li>Platinum healthcare plan for you and your family 💯 paid for by Azra Games. Including health, vision, and dental!</li> <li>Parental leave</li> <li>Unlimited paid time off</li> <li>Work that fits your lifestyle – Work from our studio office in Sacramento, CA, and/or hybrid, and anything in between.</li> <li>Occasional catered lunches and dinners</li> <li>Office social events including happy hours, parties, and community service projects.</li> <li>A generous technology budget to provide the best gear you need to be your most productive and happy self.</li> <li>A packed snack room and loaded fridge</li> <li>Dedicated Game Room for "Market Research" 😏</li> <li>An authentic office environment where you get to be YOU<br><br></li> </ul> <p><strong>Base Salary: </strong>$100,956.45 - $154,460.25. The final salary offered for this position may take into account a number of factors including, but not limited to, location, skills, education, and experience.</p>17:T13fa,<div class="styles--2BkR3" data-ui="job-description"> <div class="styles--2Kv6p" data-ui="careers-page-content"> <div class="styles--2BkR3" data-ui="job-description"> <div class="styles--2BkR3" data-ui="job-description"> <p>Azra Games is recapturing the childhood thrill of storytelling with your entire toy box for modern AAA gaming. We are dedicated to one genre, role-playing games, and led by veteran designer Mark Otero (Zero-to-one director of Star Wars: Galaxy of Heroes, EA’s most successful mobile game of all time, with $1.5B lifetime revenue). Azra has assembled an expert team with decades of experience building blockbuster games. Our debut release, Legions &amp; Legends, will be Mark’s ninth RPG. And his best. Azra Games believes in harnessing the power of technology, with a focus on generative AI, to radically disrupt &amp; transform game development.</p> <p><strong>Responsibilities:</strong></p> <ul> <li>Create levels that highlight and evolve the game's systems and mechanics, and mesh well with the flavor of the game's universe. Define new taxonomies, and metrics, and develop expert techniques.</li> <li>Evaluation and iteration of map flows to ensure the best possible gameplay experience</li> <li>Develop 3D environments to creatively challenge our players' gameplay actions and abilities.</li> <li>Work with all disciplines and contribute to topics at the project level. While everyone has an area of focus, building a great game and a great development experience is everyone's responsibility.</li> </ul> </div> <div class="styles--2kg4_" data-ui="job-requirements"> <h4>Requirements</h4> <div> <ul> <li>Minimum six years of experience designing 3D real-time video game levels and building the geo for them.</li> <li>An online portfolio (time-indexes with links to publicly available videos are also acceptable) showing shipped 3D real-time video game levels that you personally designed and built.</li> <li>Regardless of genre, your portfolio must reflect substantial hands-on experience in single-player mission design and geo construction, be it blockouts or full end-to-end level design and construction. (Multiplayer level design experience will be viewed as a supplemental showcase of your range and variety of skills but is not necessary.)</li> <li>You are well versed in concepts such as control of pacing and composition, sequencing of events through a practical implementation perspective, experience with complex objective logic, and how the construction of geometry relates to all those concepts.</li> <li>You can explain your design process in depth, demonstrating your understanding of the way level geometry, gameplay systems, player psychology, and mission logic mesh to create fun player experiences.</li> <li>Ideally based locally to the Sacramento area. We are open to Hybrid and Remote candidates with the expectation of coming to the office based on needs. Cadence will be agreed upon with the Hiring Manager.</li> </ul> </div> </div> <div class="styles--21mG1" data-ui="job-benefits"> <div> <h4>The perks of working at Azra:</h4> <ul> <li>Competitive salary &amp; equity</li> <li>Platinum healthcare plan for you and your family 💯 paid for by Azra Games. Including health, vision, and dental!</li> <li>Parental leave</li> <li>Unlimited paid time off</li> <li>Work that fits your lifestyle – Work from our studio office in Sacramento, CA, and/or hybrid, and anything in between.</li> <li>Occasional catered lunches and dinners</li> <li>Office social events including happy hours, parties, and community service projects.</li> <li>A generous technology budget to provide the best gear you need to be your most productive and happy self.</li> <li>A packed snack room and loaded fridge</li> <li>Dedicated Game Room for "Market Research" 😏</li> <li>An authentic office environment where you get to be YOU</li> </ul> <p>Azra Games is an equal opportunity employer and considers qualified applicants for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, or other applicable legally protected characteristics. Azra Games is an inclusive workplace where everyone is welcome and employee differences are celebrated.</p> <p>Base Salary Range: $90,130 - $137,901. The final salary offered for this position may take into account a number of factors including, but not limited to, location, skills, education, and experience.</p> </div> </div> </div> </div> </div>18:T13d9,<div class="styles--2BkR3" data-ui="job-description"> <div class="styles--2Kv6p" data-ui="careers-page-content"> <div>&nbsp;</div> </div> <footer class="styles--2E7h8" data-id="footer"> <div class="styles--I78yk"> <div class="styles--2BkR3" data-ui="job-description"> <h4>Description</h4> <div> <p>Azra Games is looking for a Sr. Unity 3D Client Engineer to join us in crafting a AAA collectibles &amp; combat open world RPG based on an original IP, built in the Unity Game engine. This individual will be responsible for implementing core engineering priorities during development and will work with the Creative Director and Lead Engineer, setting the technical excellence bar for the studio. If you are passionate about playing games, making games, and solving hard problems, we encourage you to apply.</p> <p>We are both gamers and crypto natives. Founded by virtuoso game designer Mark Otero, best known for Electronic Arts’ top grossing Star Wars: Galaxy of Heroes, serial-preneur Sonny Mayugba (COO) and crypto degen Travis Boudreaux (CTO), Azra Games is backed by Andreessen Horowitz (a16z) and NFX.</p> <p><strong>Responsibilities</strong></p> <ul> <li>The Senior Unity Engineer manages, designs, implements, debugs, and documents new game systems and tools, primarily in Unity</li> <li>Responsible for contributing to technical architecture and processes choices</li> <li>Contributing to technology/tools choices, risk evaluation, dependencies with other projects to ensure the best quality is achieved</li> <li>Expert in code design, programming, debugging, and optimization</li> <li>Identify and solve technical problems as they arise, including cross-platform issues, debugging, profiling, and optimizing for reduced memory usage and increased real-time performance</li> <li>Architect and participate in implementing all the different game modules and systems</li> </ul> </div> </div> <div class="styles--2kg4_" data-ui="job-requirements"> <h4>Requirements</h4> <div> <ul> <li>Experience as lead engineer working in Unity 3d on a released game (5+ years).</li> <li>Extensive experience with and excellent knowledge of the Unity game engine, especially optimization, efficient use of resources, and debugging (5+ years)</li> <li>Excellent C/C++/C# and other languages skills (5+ years)</li> <li>Advanced knowledge in general games programming as well as in general games development tools, processes, and infrastructure (Perforce, Services, Tools and Editors, Build Systems, Online etc.)</li> <li>Extensive games industry development experience, having shipped multiple features and projects in a live environment</li> <li>Knowledge of the technical Pipeline and all the processes needed to make a game.</li> <li>Bachelor's degree in Computer Science or equivalent</li> </ul> </div> </div> <div class="styles--21mG1" data-ui="job-benefits"> <h3>Benefits</h3> <div> <h4>The perks of working at Azra:</h4> <ul> <li>Competitive salary, equity &amp; token packages</li> <li>Platinum healthcare plan for you and your family 💯 paid for by Azra Games. Including health, vision, and dental!</li> <li>Parental leave</li> <li>Unlimited paid time off</li> <li>Work that fits your lifestyle – Work from our studio office in Sacramento, CA, and/or hybrid, and anything in between.</li> <li>Occasional catered lunches and dinners</li> <li>Office social events including happy hours, parties, and community service projects.</li> <li>A generous technology budget to provide the best gear you need to be your most productive and happy self.</li> <li>A packed snack room and loaded fridge</li> <li>Dedicated Game Room for "Market Research" 😏</li> <li>An authentic office environment where you get to be YOU</li> </ul> <p>Azra Games is an equal opportunity employer and considers qualified applicants for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, or other applicable legally protected characteristics. Azra Games is an inclusive workplace where everyone is welcome and employee differences are celebrated.</p> <p>Base Salary Range: $123,701 - $196,686.&nbsp; The final salary offered for this position may take into account a number of factors including, but not limited to, location, skills, education, and experience.</p> </div> </div> </div> </footer></div>19:T112f,<p>Azra Games is recapturing the childhood thrill of storytelling with your entire toy box for modern AAA gaming. We are dedicated to one genre, role-playing games, and led by veteran designer Mark Otero (Zero-to-one director of Star Wars: Galaxy of Heroes, EA’s most successful mobile game of all time, with $1.5B lifetime revenue). Azra has assembled an expert team with decades of experience building blockbuster games. Our debut release, Legions &amp; Legends, will be Mark’s ninth RPG. And his best. Azra Games believes in harnessing the power of technology, with a focus on generative AI, to radically disrupt &amp; transform game development.</p> <h4><strong>Description:</strong></h4> <p>Azra Games is looking for a Sr. VFX Artist to deliver groundbreaking visuals in our games. If you are passionate about playing games, making games, and solving hard problems, we encourage you to apply.</p> <p><strong>Responsibilities:&nbsp;</strong></p> <ul> <li>Partner with the Art Director, Artists, Technical Artists, and Engineers to create and deliver VFX that embodies our creative vision.</li> <li>Handle all aspects of the VFX pipeline, which includes creating content from pre-visualization concepts to final polished assets in-game</li> <li>Ensure that VFX is optimized in accordance with the approved game style and technical requirements constraints.</li> <li>Ensure that consistent communication is maintained, in all directions, to guarantee the quality of the game.</li> <li>Rapid prototyping of VFX</li> <li>Planning, estimating, and prioritizing tasks.</li> <li>Assist in the constant improvement and stability of VFX tools and pipeline</li> </ul> <p><strong>Requirements</strong></p> <ul> <li>5+ Years experience as a Vfx Artist that has delivered at least one game, ideally using Unity 3d game engine</li> <li>Experience with real-time VFX authoring tools such as Unity's Shuriken Particle System</li> <li>Proficiency with a 3d authoring application (e.g. Maya, 3DSMax, Blender) for creating 3D assets</li> <li>Strong knowledge of Photoshop and After Effects</li> <li>Good eye for timing and motion in relation to real world physical behaviors</li> <li>Ability to work independently and creatively to solve VFX technical challenges</li> <li>Ability to thrive in a fast-paced, iterative development environment</li> <li>Experience with Unity's cinematic tools Timeline and Cinemachine is a plus</li> </ul> <h4><strong>The perks of working at Azra:</strong></h4> <ul> <li>Competitive salary &amp; equity&nbsp;</li> <li>Platinum healthcare plan for you and your family 💯 paid for by Azra Games. Including health, vision, and dental!</li> <li>Parental leave</li> <li>Unlimited paid time off</li> <li>Work that fits your lifestyle – Work from our studio office in Sacramento, CA, and/or hybrid, and anything in between.</li> <li>Occasional catered lunches and dinners</li> <li>Office social events including happy hours, parties, and community service projects.</li> <li>A generous technology budget to provide the best gear you need to be your most productive and happy self.</li> <li>A packed snack room and loaded fridge</li> <li>Dedicated Game Room for "Market Research" 😏</li> <li>An authentic office environment where you get to be YOU</li> </ul> <p>Azra Games is an equal opportunity employer and considers qualified applicants for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, or other applicable legally protected characteristics. Azra Games is an inclusive workplace where everyone is welcome and employee differences are celebrated.<br><br>Base Salary Range: $112,179.90-$173,875.80.&nbsp; The final salary offered for this position may take into account a number of factors including, but not limited to, location, skills, education, and experience.</p>1a:T137b,<p>Azra Games is recapturing the childhood thrill of storytelling with your entire toy box for modern AAA gaming. We are dedicated to one genre, role-playing games, and led by veteran designer Mark Otero (Zero-to-one director of Star Wars: Galaxy of Heroes, EA’s most successful mobile game of all time, with $1.5B lifetime revenue). Azra has assembled an expert team with decades of experience building blockbuster games. Our debut release, Legions &amp; Legends, will be Mark’s ninth RPG. And his best. Azra Games believes in harnessing the power of technology, with a focus on generative AI, to radically disrupt &amp; transform game development.</p> <p><strong>Description:</strong></p> <p>Azra Games is looking for a Unity 3D Software Engineer to join us in crafting an AAA collectibles and combat open world RPG based on an original IP, built in the Unity Game engine. The individual will be joining a tight knit team and work alongside other talented engineers, artists, and game designers. The ideal candidate will be excited about joining a project in early development where they'll be able to make impactful contributions to the foundation and direction of the game.</p> <p>If you are a highly skilled and experienced Unity 3D software engineer with a passion for video games, we encourage you to apply for this exciting opportunity.</p> <p><strong>Responsibilities:</strong></p> <ul> <li> <div>Develop and maintain Unity 3D games and applications</div> </li> <li> <div>Work with a team of engineers to create high-quality, engaging games</div> </li> <li> <div>Collaborate with artists and designers to bring game ideas to life</div> </li> <li> <div>Troubleshoot and debug game code</div> </li> <li> <div>Stay up-to-date on the latest Unity 3D features and technologies</div> </li> </ul> <p><strong>Requirements:</strong></p> <ul> <li> <div>Bachelor's degree in computer science or related experience</div> </li> <li> <div>2-4 years of experience with Unity 3D</div> </li> <li> <div>Strong programming skills in C#</div> </li> <li> <div>Experience with game development</div> </li> <li> <div>Excellent problem-solving and debugging skills</div> </li> <li> <div>Ability to work independently and as part of a team</div> </li> <li> <div>Passion for video games</div> </li> <li> <div>Strong attention to detail</div> </li> <li>Ideally based locally to the Sacramento area. We are open to Hybrid and Remote candidates with the expectation of coming to the office based on needs. Cadence will be agreed upon with the Hiring Manager.</li> </ul> <p><strong>Pluses:</strong></p> <ul> <li> <div>Perforce Experience</div> </li> <li> <div>Visual Scripting</div> </li> <li> <div>Networking</div> </li> <li> <div>Understanding Design Patterns</div> </li> <li> <div>Agile/Scrum</div> </li> <li>RPG</li> </ul> <p><strong>The perks of working at Azra:</strong></p> <ul> <li> <div>Competitive salary, equity</div> </li> <li> <div>Platinum healthcare plan for you and your family 💯 paid for by Azra Games. Including health, vision, and dental!</div> </li> <li> <div>Parental leave</div> </li> <li> <div>Unlimited paid time off</div> </li> <li> <div>Work that fits your lifestyle – Work from our studio office in Sacramento, CA, and/or hybrid, and anything in between.</div> </li> <li> <div>Occasional catered lunches and dinners</div> </li> <li> <div>Office social events including happy hours, parties, and community service projects.</div> </li> <li> <div>A generous technology budget to provide the best gear you need to be your most productive and happy self.</div> </li> <li> <div>A packed snack room and loaded fridge</div> </li> <li> <div>Dedicated Game Room for "Market Research" 😏</div> </li> <li> <div>An authentic office environment where you get to be YOU</div> </li> </ul> <p>Base Salary Range<strong>:</strong> $100,956-$154,460. The final salary offered for this position may take into account a number of factors including, but not limited to, location, skills, education, and experience.</p>1b:T14f4,<p><strong>VFX ART LEAD</strong></p> <p>Azra Games is recapturing the childhood thrill of storytelling with your entire toy box for modern AAA gaming. We are dedicated to one genre, role-playing games, and led by veteran designer Mark Otero (Zero-to-one director of Star Wars: Galaxy of Heroes, EA’s most successful mobile game of all time, with $1.5B lifetime revenue). Azra has assembled an expert team with decades of experience building blockbuster games. Our debut release, Code named ‘Project: Legends’, will be Mark’s ninth RPG. And his best. Azra Games believes in harnessing the power of technology, with a focus on generative AI, to radically disrupt &amp; transform game development.</p> <p><br><strong>Description:</strong></p> <p>Azra Games is looking for a VFX Art Lead with a passion for gritty, realistic effects to join us and help make our AAA collectible open-world RPG a reality!</p> <p>As the VFX Art Lead, you'll oversee the visual effects pipeline from concept through to final implementation, ensuring high-quality and innovative effects that align with our project's artistic and technical vision.</p> <p><em>Responsibilities:</em></p> <ul> <li>Supervise and mentor a team of VFX artists, providing guidance, feedback, and support to ensure high-quality output and professional growth.</li> <li>Design, create, and integrate complex visual effects using industry-standard tools and techniques. This includes simulations, particles, shaders, and compositing.</li> <li>Work closely with other departments, including Art, Design, and Engineering, to ensure VFX assets meet artistic and technical requirements and are integrated seamlessly into the project.</li> <li>Contribute to developing and optimizing the VFX pipeline, tools, and workflows to enhance efficiency and quality.</li> <li>Maintain and ensure the highest standards of VFX quality through regular reviews and iteration based on feedback.</li> <li>Stay up-to-date with industry trends and new technologies, incorporating innovative techniques and best practices into the team’s work.</li> </ul> <p><em>Requirements:</em></p> <ul> <li>Minimum 6 years of experience in VFX production, with a strong portfolio showcasing a range of visual effects work.</li> <li>Proven experience leading a team of artists, with the ability to inspire, manage, and guide the team to achieve project goals.</li> <li>Advanced knowledge of VFX tools and software e.g., Houdini, Maya.</li> <li>Strong artistic skills and an eye for detail, with the ability to create visually compelling and technically sound effects.</li> <li>Excellent problem-solving skills and the ability to troubleshoot complex issues in the VFX pipeline.</li> <li>Effective communication skills, with the ability to collaborate across departments and clearly articulate artistic and technical concepts.</li> </ul> <p><strong>Pluses:</strong></p> <ul> <li>Experience with mobile and/or VR development&nbsp;</li> <li>Experience working with the Unity game engine.</li> <li>A strong creative vision with the ability to translate ideas into visually stunning effects.</li> <li>Meticulous attention to detail and a passion for delivering high-quality work.</li> <li>Ability to adapt to changing project requirements and deadlines with a flexible approach to problem-solving.</li> </ul> <p><em>The perks of working at Azra:</em></p> <ul> <li>Competitive salary &amp; equity&nbsp;</li> <li>Platinum healthcare plan for you and your family 💯 paid for by Azra Games. Including health, vision, and dental!</li> <li>Parental leave</li> <li>Unlimited paid time off</li> <li>Work that fits your lifestyle – Work from our studio office in Sacramento, CA, hybrid or fully remote.</li> <li>Occasional catered lunches and dinners</li> <li>Office social events, including happy hours, parties, and community service projects.</li> <li>A generous technology budget to provide the best gear you need to be your most productive and happy self.</li> <li>A packed snack room and loaded fridge</li> <li>Dedicated Game Room for "Market Research" 😏</li> <li>An authentic office environment where you get to be YOU</li> </ul> <p>Azra Games is an equal opportunity employer and considers qualified applicants for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, or other applicable legally protected characteristics. Azra Games is an inclusive workplace where everyone is welcome, and employee differences are celebrated.</p> <p>Base Salary Range: $127,000 - $190,500 USD. 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